I was told, going in to this, that this was one of the most hard core games available, and so I decided to play it in ultra-hard core mode.
So once I died fighting the first tutorial boss, I deleted it.
10/10 very hard.
Tuesday, December 29, 2015
My Review: Assassin's Creed
The Assassin's Creed is, apparently, Nothing Is True, Everything Is Permitted. Which is to say, it's not TRUE that the assassin's creed is Nothing Is True, Everything Is Permitted, because if it was true, then it wouldn't be. Likewise, it's possible to break the creed, which implies that the Everything that it Permits is a different sort of Everything than the garden variety one, or at least it would be if it were True that Everything Is Permitted, which it isn't.
I'm told that you have to read it a bit deeper than that, but since it's not TRUE that you have to read it a bit deeper than that, (and it's Permitted to not read it a bit deeper than that), I'm not inclined to.
Still, it's pro-freedom, and I'm allowed to be pro-freedom. 10/10.
I'm told that you have to read it a bit deeper than that, but since it's not TRUE that you have to read it a bit deeper than that, (and it's Permitted to not read it a bit deeper than that), I'm not inclined to.
Still, it's pro-freedom, and I'm allowed to be pro-freedom. 10/10.
Wednesday, December 16, 2015
My Review: Sanctuary RPG
So this is a game where you play a person who likes to pick choices out of lists. This is a very popular genre of game, or at least a subgenre: nearly every Bioware or Bethesda game contains the core mechanic of picking items from lists, but none of them have embraced it as thoroughly as Sanctuary RPG, which is a game where all you have is lists and choices. And some stats.
There's a story that, IMHO, only detracts from the list-picking gameplay. I hit it and I'm like, where are my lists? I was going to pick item #1, item #2, then item #3 twice, and instead I'm just hitting space and waiting for another list of choices to come up, so I can choose between them. Sure, the plot is thickening, but if I wanted plot I'd be picking out of a list from Netflix.
Still, if a game is a series of meaningful choices, this game has a lot of choices.
10*/10.
* I debated lowering it to 9/10 because my graphics card wasn't powerful enough to run it properly, but really, why should they get blamed for my mistakes?
There's a story that, IMHO, only detracts from the list-picking gameplay. I hit it and I'm like, where are my lists? I was going to pick item #1, item #2, then item #3 twice, and instead I'm just hitting space and waiting for another list of choices to come up, so I can choose between them. Sure, the plot is thickening, but if I wanted plot I'd be picking out of a list from Netflix.
Still, if a game is a series of meaningful choices, this game has a lot of choices.
10*/10.
* I debated lowering it to 9/10 because my graphics card wasn't powerful enough to run it properly, but really, why should they get blamed for my mistakes?
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