Tuesday, July 31, 2018

My Review: A Hat In Time

In an effort to review games in a more timely manner and also occasionally update this blog, I picked up a copy of A Hat in Time, which I got for essentially free because it was part of Humble Bundle Monthly, and while I consciously know that I'm paying for it every month I don't actively hand money over when I get the games, and thus it feels like I'm getting the games for free which is good because usually I either own all the games already or don't own them for reasons.

But I didn't own A Hat in Time, and now I have played it. I have technically beaten it, in the sense that I got the credits to roll and not in the sense that I exhausted the available content.

A Hat in Time is a game about Hat Girl and her efforts to help or hinder Moustache Girl in her crusade against the mafia men of Mafia Town, plus get some magic trinkets that give magic powers to basically everyone EXCEPT Hat Girl. There is also a haunted forest, a potentially-haunted mountain range, and a movie studio where no one ever discusses whether it's haunted or not. You have the ability to double jump, which is a standard feature of collect-the-stuff games even though I've only been able to do it twice in real life. You can also change what hat you're wearing, or what pins you have attached to the hat, and you can get a hookshot because any game with a hookshot is BY DEFAULT better than any other game. (I don't make the rules, the Hookshot Marketing board makes the rules)

Basically, if you want a game that plays like Super Mario Odyssey on a budget but by funnier people, this is probably the game you want. Plus, mods, which I haven't actually looked at but like all PC-owners nodded in satisfaction when I found out that they existed.

In conclusion, the boss fights were really fun and generally adapted as you played them so after you mastered a stage of the fight, it'd skip past it quicker so you could get to the next stage faster. 10/10

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